Vehicles and fleet building
Four types of vehicles differ in load, speed and operating costs, and your fleet starts with two vehicles and can grow to four.
In this article
Getting and selecting vehicles
Each fleet vehicle has its own route and permanent upgrade site.
The starting set determines your two initial vehicles. After a completed day, you can get additional vehicles via the card selection. All four vehicle cards currently cost 200 CR; a new vehicle is available for the announced next day.
The fleet limit is four vehicles; an additional vehicle increases the possible load and daily costs; choose for a specific bottleneck: large packages, tight deadlines, long distances or a suitable equipment reserve.
In planning, select the vehicle card before assigning stops, and during execution, select the vehicle and its status.
All four basic profiles
These values apply without individual upgrades, starting rules, strategy effects and daily situations.
| Vehicle | Package spaces | Tempo baseline | Acceptable contracts | Propulsion |
|---|---|---|---|---|
| Motorcycle | 4 | 75 km/h | Small standard and express orders | Incineration |
| Electric cars | 10 | 57,5 km/h | Small and large standard/express jobs | Electrical |
| Standard transporters | 14 | 50 km/h | Small and large standard/express jobs | Incineration |
| Trucks | 20 | 35 km/h | Small and large standard/express jobs | Incineration |
Common names: electric car also e-car; trucks also truck or truck; standard transporter also van; motorcycle also motorbike.
The speed values scale the calculated road time: a motorcycle has a factor of 1.5 compared to the 50 km/h basic profile, an electric car 1.15 and a truck 0.7. They are not a promise of constant speed everywhere; roads, traffic and active effects are involved.
All four profiles use the same service time factor in the basic condition 1.
Cooling and Fragile safety are not automatically installed on any basic vehicle, and an electric car also needs the right special equipment.
| Vehicle | Distance factor | CR per km | Owned: used / in the depot |
|---|---|---|---|
| Motorcycle | 0,30 | 7,50 | 12 / 48 CR |
| Electric cars | 0,65 | 16,25 | 20 / 80 CR |
| Standard transporters | 1,00 | 25,00 | 25 / 100 CR |
| Trucks | 0,80 | 20,00 | 45 / 180 CR |
Which vehicle fits which tour?
One role is a planning aid. The actual route and the displayed forecast decide.
| Vehicle | Meaningful use | Typical bottleneck |
|---|---|---|
| Motorcycle | Few small shipments, large individual destinations or tight express times; low route costs. | Only four parcel places and no large orders. |
| Electric cars | Small to medium city tours; faster and cheaper per kilometer than an unchanged standard transporter. | Ten places may not be enough for large waves of demand. |
| Standard transporters | Mixed tours with several large orders; 14 package places at medium pace. | Higher distance price than the other basic types. |
| Trucks | Bundled, high-volume delivery areas; 20 places and lower kilometer factor than the van. | Slow basic pace and highest daily cost of ownership. |
For large cargo volumes, a compact delivery district is often better than a long city-wide truck tour, and for many small close stops, service time can be more important than the highest speed.
Propulsion can become relevant in a suitable daily situation, such as restrictions on combustion engines. Check the visible daily rule; electric means neither free travel nor free equipment.
Specialization and Reserve
A free upgrade position may be more valuable in the later run than an immediate small improvement.
- Each vehicle can receive exactly one individual permanent upgrade. A occupied space cannot be replaced or filled in the regular map schedule.
- All upgrades except the motorcycle trailer can be installed on the four basic types, provided the space is free.
- Refrigeration unit and Fragile fuse unlock the appropriate regular special demand from day 4, after which you need enough capacity on the actually equipped vehicle.
- The Universal Transport Module combines both special abilities in one place, costs two parcel spaces and occupies your only epic choice of the run.
- A vehicle left in the depot can save only under suitable incident conditions; it must be able to take over the remaining load completely and with suitable special equipment.
Can a motorcycle with a trailer drive a large order?
No. The trailer increases the capacity from four to seven small parcel spaces.
Why does a truck cost less per kilometer than a van?
His current distance factor is 0.8 instead of 1. He has low pace and higher daily ownership costs. Compare the whole tour.
Can I use five vehicles?
No. The current fleet is limited to four vehicles.
Can I install both special abilities through two upgrades?
A vehicle has only one upgrade slot, and you'll need the Universal Transport Module for both capabilities on a vehicle; otherwise, you'll distribute the refrigerator and Fragile fuse to different vehicles.
Is a vehicle without stops free?
No. In its basic state, its cost of ownership in the custodian is four times the daily value of ownership.
Game version: October 6, 2026. Content and balance may change during development.