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Creator: FAQ

Answers to common questions about access, scenes, replays, cameras, controls, capture and troubleshooting. Search also finds text inside closed answers and opens results while you search.

In this article

Access and getting started

Start here if the tool is missing or you have not yet opened a suitable scene.

Where do I find the Creator?

In a build with Creator functionality, open the scenes through the clapperboard in the main menu. Open a personal day replay through the clapperboard on the completed day’s results. Access depends on the installed game version.

Is the Creator already included in every public demo?

No. This guide documents the Creator release 0.2.0 from 29 October 2026. At that time it was on the protected Steam branch creators; the public demo was a different version. Check your installed version and the access instructions you received.

Where do I get the beta password?

Use the access details provided to you personally or ask your contact. This wiki does not publish an access password. If you only have the public demo, following the guide alone will not unlock the Creator.

Do I have to play an entire run first?

Not for the built-in Creator scenes. These are available as prepared sequences in the Creator. For a personal replay, you must actually play one of your own delivery days through to completion.

Is a Creator scene a new playable run?

It is a prepared sequence for viewing and filming. You control time, camera and overlays; you do not plan new tours or make new event decisions inside it.

Which scene is best for learning?

The small loop has one vehicle and twelve stops. This makes it easier to connect vehicle selection, camera, pickup and delivery. The larger scenes are intended for city panoramas and many simultaneous journeys.

Can I restart the tutorial later?

Yes. Scene selection offers Restart tutorial. An unfinished tutorial resumes based on locally saved progress. The controls overview is also available as a reference.

Scenes and available choices

Your selection determines the material. The camera then determines how you present it.

Which scenes are available?

The small loop, The city in motion, Criss-cross and Across the districts. The scenes differ in size, vehicle count, stops and routes. The scenes chapter describes all four and their conditions.

Can I generate new variations of a scene?

The documented version has four fixed scenes and no variant selector. Reopening the same scenario does not generate a new seed. Use a different scene or your own completed game day for different material.

Can I change the country, weather or time of day?

There are no scenario controls for country, weather, time of day, vehicle count or seed. These are fixed in the prepared scene. Choose another scene or a personal day replay for different material.

Why does a larger scene start at a faster speed?

Prepared scenes can start with their own playback speed. The small loop starts at 1×; the other three documented scenes start at 2×. Afterwards, use the speed button or +/− to choose your preferred step.

Can I add vehicles, buildings or orders to a scene?

The accessible interface is a playback and camera tool. It does not include a city, order or fleet editor. Choose another scene or a personal day replay if you need different material.

Personal replays and time

A saved sequence depends on the completed day and matching game data.

When is my own day recorded?

Recording begins when deliveries start. A playable replay is only created once the day has finished and saving has succeeded. A planning phase on its own is not enough.

Why is the clapperboard not ready at the end of the day?

The replay may still be saving. Wait for completion and read the displayed status. If saving fails, the actual game day still finishes normally.

Can I open an abandoned day as a complete replay?

Not as a normally completed day replay. Incomplete recordings do not meet the completion and integrity requirements. For a new recording, play a day all the way through.

Is a replay the same as my saved game?

No. A replay describes a recorded day for playback. It does not resume a playable run, change the original decisions or constitute a video file.

Can I plan a better route in the replay?

No. Seeking and camera movement only change which part of the recorded sequence you view. For a different route, plan it during an actual game day and then use that day’s replay.

Why is playback longer than my fast game day?

Creator playback stretches fast movement to make captures readable. All vehicles and events remain on the same shared time mapping. The displayed Creator time is therefore not simply the real duration of the original play session.

Why does the replay pause after seeking?

Normal seeks deliberately pause so that you can check the moment and camera. Press Space to resume. Home is the exception: it jumps to the beginning and plays immediately.

Can I seek one vehicle independently?

No. The timeline sets the whole scene to a shared time. This preserves the relationships between vehicles, stops and events.

Can I open old replay files after every update?

This is not guaranteed. The tool checks the version, required game data and integrity. If the version or data differs, you need a matching build or a new replay. Manually changing the file is not a reliable repair.

Where is the library of all saved replays?

A freely accessible archive browser is not connected to the current regular interface. The confirmed personal entry point is the clapperboard on the current completed day’s results. Files existing locally therefore does not mean they can be opened through a general library.

Camera and vehicle attachment

Many apparent camera problems result from a missing selection or an intentionally released follow mode.

Why does the tool ask me to select a vehicle first?

The action requires a subject vehicle, but none is selected. Choose one in the timeline or directly in the city. Manual free movement may have cleared an earlier selection.

Why is a vehicle unavailable at this time?

Vehicles are only available within their valid section. Seek to a time when it exists in the scene, or choose another vehicle. A number in the list alone does not guarantee availability at every time.

Why is key 3 missing from the camera choices?

Key 3 belonged to Roadside, which has been removed. The other number keys keep their assignments: 1 Bird’s-eye, 2 Front, 4 Third person, 5 Free, 6 Cockpit.

How can I still film a vehicle passing beside the road?

Position the free camera next to the route. For a fixed view, leave all attachments off. If only the viewing direction should follow the vehicle, select it and enable Keep vehicle in frame while leaving Move with vehicle off.

Why does WASD detach my camera from the vehicle?

Manual input takes over camera control and clears both attachment and vehicle selection. Position the camera first, then reselect the vehicle and enable the attachment you want.

What is the difference between moving with a vehicle and keeping it in frame?

Move with vehicle changes the camera’s location to follow the journey. Keep vehicle in frame aims at the subject. You can enable either or both. A fixed camera with a tracking view only needs Keep vehicle in frame.

What is Rotate with vehicle for?

T enables a rigid camera relative to the vehicle. Position and viewing direction turn with it through corners. This forces movement with the vehicle and disables independent aim tracking.

Why has the rotation option disappeared in Cockpit?

The Cockpit camera already rotates with the vehicle. An additional switch for the same attachment is unnecessary there and is hidden.

Why does the camera say Free even though it follows?

Free also describes a custom camera position with optional attachment. The active attachment switches and T determine its behaviour, not just the perspective name.

What does View obstructed mean?

An obstacle lies between camera and subject. The capture is not automatically free of buildings. Pause and choose another location, height or a more visible stretch of road.

How do I recover after flying away from my subject?

Use Reset camera. With an available vehicle selected, you get a Bird’s-eye overview of that vehicle; without a subject, a free city overview. Playback time remains independent of this.

Can I save my own camera perspectives?

A menu for custom saved perspectives is not accessible in this version. For repeatable takes, note the scene, time, vehicle, camera and settings. Do not rely on older instructions for My perspectives.

Controls and overlays

Check menus, focus, tutorial state and display groups before assuming a shortcut is broken.

Why are the keys not responding?

Possible causes include an open pause menu, an active text field, loading in progress or a restricted tutorial step. Close the menu, leave the text field and check the current task.

Why does W not move the camera upwards along my viewing direction?

WASD moves horizontally even when you look diagonally up or down. Use E to rise and Q to descend. In Free, the mouse wheel moves along the viewing direction.

Why have looking and panning swapped?

The mouse-button swap setting also applies in the Creator. By default, the middle button looks around and the right button pans. Follow the current hints in the tool.

Why does Ctrl + mouse wheel not speed up the vehicles?

This combination changes camera flight speed. Change the scene’s playback speed using +/− or the speed button.

Why do building colours remain when I hide the route?

Road routes and building colours are separate display groups. Also turn off that vehicle’s building colours or All building colours.

What is the difference between H and G?

H hides the Creator interface, including vehicle labels. G hides only the controls and leaves labels visible. With either option, road routes and building colours in the world remain according to their own switches.

How do I get an image without controls or routes?

First turn off all road routes and building colours, check any other visible information, then press H. H alone is not enough for a completely clean city view.

How do I restore the interface?

Press the same key again: H for the whole UI, G for the controls. Esc first restores hidden UI before opening the pause menu.

Why does playback stop when I switch to my recording application?

The tool pauses on focus loss and stops camera input. Return to the game and restart playback. Also check whether the UI has been restored.

Why does a group switch change more than I expected?

The switches for all labels, routes or building colours establish a shared group state. A mixed selection is unified, rather than each vehicle’s setting being inverted independently.

Video, images and output

The Creator prepares your subject; the actual capture takes place outside the game.

Where is the MP4 export?

There is no built-in MP4 export. Capture the game image with an external recording application and check the resulting file afterwards. You cannot simply rename a replay file to .mp4.

Is there a screenshot or GIF button?

The documented Creator tool has no dedicated screenshot or GIF export. Use the corresponding capture features of your platform or recording application.

Can I export portrait or 4:5 directly?

There is no Creator export dialog for aspect ratios. Compose with enough space around your subject and choose the crop and output format in your capture or editing application.

Can I render several cameras automatically?

An automatic render queue and a camera keyframe editor are not part of this interface. Record several takes of the same section and edit them together afterwards.

Why is my cursor still visible after H?

Hiding the UI does not hide the mouse pointer. Check whether your capture application includes the cursor and adjust that option or the cursor position.

Can I export music or individual sounds separately?

The tool does not provide a separate audio stem export. The recorded mix depends on game and capture settings. In particular, check that the microphone or other desktop sources are not being included unintentionally.

Tutorial, errors and support

If a question remains, Creator: help provides specific checks and the details needed for a reproducible bug report.

Why will the tutorial not let me continue?

Many steps check that an action was actually performed. Pressing a camera key is not enough when visible movement, speed within the requested range or a playing shot is required. Read the task and fulfil it within the enabled area.

Can I skip the tutorial?

The tutorial offers a skip option. The complete controls overview remains available as help, and the tutorial can be restarted from scene selection.

Why is Controls missing from my personal day replay?

That help button belongs to the Creator scene interface. A personal day replay does not necessarily show the same introductory help. The controls chapters in this wiki also serve as a reference for it.

What should I do with a damaged replay?

Keep the original file. Note the exact message, version and how the replay was created. Check with a freshly completed day whether only this file is affected. Do not alter archive contents to bypass validation.

What if only a large scene causes problems?

Compare it with The small loop. If that works, note the affected scene and time. Determine whether the problem is a loading error, a visual issue or a low frame rate; these observations help narrow down the cause.

What details make a bug report useful?

Game version and Steam branch if applicable, scene or personal day, vehicle number, playback time, perspective and attachment switches, exact steps, expected and observed results, and the error message word for word. If useful, add a short clip and details of display and capture settings.

Game version: October 29, 2026. Content and balance may change during development.